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	<title>Full Immersions &#187; Illusion</title>
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	<description>Virtual Reality that Fools You</description>
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		<title>The Exciting Prospect Of Virtual Reality Computer Games</title>
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		<pubDate>Sat, 19 Jun 2010 19:19:27 +0000</pubDate>
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		<description><![CDATA[The Exciting Prospect Of Virtual Reality Computer Games You may have come across the phrase either in gaming forums of in science fiction, but exactly what is meant by virtual reality, what is it, and does it present us with any possible benefits or advantages in the future? &#13; This phrase can be answered by [...]]]></description>
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		<title>Designing the Virtual Classroom: The Advent of Tele-Immersion</title>
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		<comments>http://fullimmersions.com/designing-the-virtual-classroom-the-advent-of-tele-immersion/#comments</comments>
		<pubDate>Mon, 14 Jun 2010 19:20:38 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<category><![CDATA[Virtual Classroom]]></category>
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		<description><![CDATA[Designing the Virtual Classroom: The Advent of Tele-Immersion                From 1996 to 2001, ANS led and funded the National Tele-Immersion Initiative to connect users at a distance and allow them to play in the same virtual world. Our dream was to create the illusion that people in different places were present in the same room [...]]]></description>
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		<title>Head Tracking for Desktop VR Displays using the WiiRemote</title>
		<link>http://fullimmersions.com/head-tracking-for-desktop-vr-displays-using-the-wiiremote-2/</link>
		<comments>http://fullimmersions.com/head-tracking-for-desktop-vr-displays-using-the-wiiremote-2/#comments</comments>
		<pubDate>Sat, 22 May 2010 16:42:25 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<category><![CDATA[Carnegie Mellon University]]></category>
		<category><![CDATA[Creative Technologies]]></category>
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		<category><![CDATA[Infrared Camera]]></category>
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		<description><![CDATA[Using the infrared camera in the Wii remote and a head mounted sensor bar (two IR LEDs), you can accurately track the location of your head and render view dependent images on the screen. This effectively transforms your display into a portal to a virtual environment. The display properly reacts to head and body movement [...]]]></description>
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