Omnidirectional Treadmill / Virtual Reality Floor
Omnidirectional Treadmill for use in navigating virtual environments. Meant to be smaller and less complicated than existing systems. If you are interested or have any idea as to how to improve it please feel free to comment.
Read MoreHeads-Up Virtual Reality (HUVR) Bridges Visual with Tactile, in 3D and on the Cheap

The Heads-Up Virtual Reality device (or HUVR, pronounced ‘hover’) couples a consumer 3D HDTV panel with a half-silvered mirror to project any graphic image onto the user’s hands and/or into the space surrounding them. With his or her head position tracked to generate the correct perspective view, the user maneuvers a touch-feedback (haptic) device to interact with the generated image, literally ‘touching’ the image’s angles and contours as if it was a tangible three-dimensional object.
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